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Development of a video game for teaching in an electrical machine laboratory

John Ramirez1, Sergio Rivera2

1 Universidad Nacional de Colombia, Bogotá, Colombia
2 Universidad Nacional de Colombia

* Corresponding Authors: John Ramirez (email), Sergio Rivera (email)

Revista Internacional de Métodos Numéricos para Cálculo y Diseño en Ingeniería 2022, 38(2), 1-9. https://doi.org/10.23967/j.rimni.2022.03.013

Abstract

Nowadays, the world has focused on digital media. There have been voices for and against virtual education. Gamification has been described as a strategy to transmit knowledge through the design and use of games. This article describes the first phase of the development of a game aimed at the transmission of knowledge related to engineers dedicated to the commercialization, diagnosis, and repair of induction motors; these are electrical machines widely used in industry. In this way, this paper shows the Electric Motor Store Simulator (hereinafter STME for its acronym in Spanish) is a free software project that aims to develop a game for users to have a closer idea about small businesses. It was developed as a minimum viable product under free software licensing, which allows anyone with the necessary knowledge to expand the functionality by adding or improving modules.

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APA Style
Ramirez, J., Rivera, S. (2022). Development of a video game for teaching in an electrical machine laboratory. Revista Internacional de Métodos Numéricos para Cálculo y Diseño en Ingeniería, 38(2), 1-9. https://doi.org/10.23967/j.rimni.2022.03.013
Vancouver Style
Ramirez J, Rivera S. Development of a video game for teaching in an electrical machine laboratory. Rev int métodos numér cálc diseño ing. 2022;38(2):1-9 https://doi.org/10.23967/j.rimni.2022.03.013
IEEE Style
J. Ramirez and S. Rivera, "Development of a video game for teaching in an electrical machine laboratory," Rev. int. métodos numér. cálc. diseño ing., vol. 38, no. 2, pp. 1-9. 2022. https://doi.org/10.23967/j.rimni.2022.03.013



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This work is licensed under a Creative Commons Attribution 4.0 International License , which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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