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  • Open Access

    ARTICLE

    Clustering Reference Images Based on Covisibility for Visual Localization

    Sangyun Lee1, Junekoo Kang2, Hyunki Hong2,*

    CMC-Computers, Materials & Continua, Vol.75, No.2, pp. 2705-2725, 2023, DOI:10.32604/cmc.2023.034136

    Abstract In feature-based visual localization for small-scale scenes, local descriptors are used to estimate the camera pose of a query image. For large and ambiguous environments, learning-based hierarchical networks that employ local as well as global descriptors to reduce the search space of database images into a smaller set of reference views have been introduced. However, since global descriptors are generated using visual features, reference images with some of these features may be erroneously selected. In order to address this limitation, this paper proposes two clustering methods based on how often features appear as well as their covisibility. For both approaches,… More >

  • Open Access

    ARTICLE

    The Flipping-Free Full-Parallax Tabletop Integral Imaging with Enhanced Viewing Angle Based on Space-Multiplexed Voxel Screen and Compound Lens Array

    Peiren Wang1,*, Jinqiang Bi1, Zilong Li1, Xue Han1, Zhengyang Li2, Xiaozheng Wang3

    CMES-Computer Modeling in Engineering & Sciences, Vol.136, No.3, pp. 3197-3211, 2023, DOI:10.32604/cmes.2023.024305

    Abstract Tabletop integral imaging display with a more realistic and immersive experience has always been a hot spot in three-dimensional imaging technology, widely used in biomedical imaging and visualization to enhance medical diagnosis. However, the traditional structural characteristics of integral imaging display inevitably introduce the flipping effect outside the effective viewing angle. Here, a full-parallax tabletop integral imaging display without the flipping effect based on space-multiplexed voxel screen and compound lens array is demonstrated, and two holographic functional screens with different parameters are optically designed and fabricated. To eliminate the flipping effect in the reconstruction process, the space-multiplexed voxel screen consisting… More > Graphic Abstract

    The Flipping-Free Full-Parallax Tabletop Integral Imaging with Enhanced Viewing Angle Based on Space-Multiplexed Voxel Screen and Compound Lens Array

  • Open Access

    REVIEW

    Deep Learning-Based 3D Instance and Semantic Segmentation: A Review

    Siddiqui Muhammad Yasir1, Hyunsik Ahn2,*

    Journal on Artificial Intelligence, Vol.4, No.2, pp. 99-114, 2022, DOI:10.32604/jai.2022.031235

    Abstract The process of segmenting point cloud data into several homogeneous areas with points in the same region having the same attributes is known as 3D segmentation. Segmentation is challenging with point cloud data due to substantial redundancy, fluctuating sample density and lack of apparent organization. The research area has a wide range of robotics applications, including intelligent vehicles, autonomous mapping and navigation. A number of researchers have introduced various methodologies and algorithms. Deep learning has been successfully used to a spectrum of 2D vision domains as a prevailing A.I. methods. However, due to the specific problems of processing point clouds… More >

  • Open Access

    ARTICLE

    Model Implementation and Analysis of a True Three-dimensional Display System

    Ye Tian1,2, Yang Yang1,*, Han Yang3, Ze Ji4

    Computer Systems Science and Engineering, Vol.39, No.3, pp. 403-414, 2021, DOI:10.32604/csse.2021.016357

    Abstract To model a true three-dimensional (3D) display system, we introduced the method of voxel molding to obtain the stereoscopic imaging space of the system. For the distribution of each voxel, we proposed a four-dimensional (4D) Givone–Roessor (GR) model for state-space representation—that is, we established a local state-space model with the 3D position and one-dimensional time coordinates to describe the system. First, we extended the original elementary operation approach to a 4D condition and proposed the implementation steps of the realization matrix of the 4D GR model. Then, we described the working process of a true 3D display system, analyzed its… More >

  • Open Access

    ARTICLE

    A 3D Measurement Method Based on Coded Image

    Jinxing Niu1,*, Yayun Fu1, Qingsheng Hu1, Shaojie Yang1, Tao Zhang1, Sunil Kumar Jha2

    CMC-Computers, Materials & Continua, Vol.69, No.2, pp. 1839-1849, 2021, DOI:10.32604/cmc.2021.017797

    Abstract The binocular stereo vision system is often used to reconstruct 3D point clouds of an object. However, it is challenging to find effective matching points in two object images with similar color or less texture. This will lead to mismatching by using the stereo matching algorithm to calculate the disparity map. In this context, the object can’t be reconstructed precisely. As a countermeasure, this study proposes to combine the Gray code fringe projection with the binocular camera as well as to generate denser point clouds by projecting an active light source to increase the texture of the object, which greatly… More >

  • Open Access

    ARTICLE

    Voxel-based Analysis of Electrostatic Fields in Virtual-human Model Duke using Indirect Boundary Element Method with Fast Multipole Method

    S. Hamada1

    CMES-Computer Modeling in Engineering & Sciences, Vol.102, No.5, pp. 407-424, 2014, DOI:10.3970/cmes.2014.102.407

    Abstract The voxel-based indirect boundary element method (IBEM) combined with the Laplace-kernel fast multipole method (FMM) is capable of analyzing relatively large-scale problems. A typical application of the IBEM is the electric field analysis in virtual-human models such as the model called Duke provided by the foundation for research on information technologies in society (IT’IS Foundation). An important property of voxel-version Duke models is that they have various voxel sizes but the same structural feature. This property is useful for examining the O(N) and O(D2) dependencies of the calculation times and the amount of memory required by the FMM-IBEM, where NMore >

  • Open Access

    ARTICLE

    Scalable Electromagnetic Simulation Environment

    Raju R. Namburu1, Eric R. Mark, Jerry A. Clarke

    CMES-Computer Modeling in Engineering & Sciences, Vol.5, No.5, pp. 443-454, 2004, DOI:10.3970/cmes.2004.005.443

    Abstract Computational electromagnetic (CEM) simulations of full-range military vehicles play a critical role in enhancing the survivability and target recognition of combat systems. Modeling of full-range military systems subjected to high frequencies may involve generating large-scale meshes, solving equations, visualization, and analysis of results in the range of billions of unknowns or grid points. Hence, the overall objective of this research is to develop and demonstrate a scalable CEM software environment to address accurate prediction of radar cross sections (RCS) for full- range armored vehicles with realistic material treatments and complex geometric configurations. A software environment consisting of scalable preprocessing, postprocessing,… More >

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