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  • Open Access

    ARTICLE

    Energy Optimization for Autonomous Mobile Robot Path Planning Based on Deep Reinforcement Learning

    Longfei Gao*, Weidong Wang, Dieyun Ke

    CMC-Computers, Materials & Continua, Vol.86, No.1, pp. 1-15, 2026, DOI:10.32604/cmc.2025.068873 - 10 November 2025

    Abstract At present, energy consumption is one of the main bottlenecks in autonomous mobile robot development. To address the challenge of high energy consumption in path planning for autonomous mobile robots navigating unknown and complex environments, this paper proposes an Attention-Enhanced Dueling Deep Q-Network (AD-Dueling DQN), which integrates a multi-head attention mechanism and a prioritized experience replay strategy into a Dueling-DQN reinforcement learning framework. A multi-objective reward function, centered on energy efficiency, is designed to comprehensively consider path length, terrain slope, motion smoothness, and obstacle avoidance, enabling optimal low-energy trajectory generation in 3D space from the… More >

  • Open Access

    ARTICLE

    ELDE-Net: Efficient Light-Weight Depth Estimation Network for Deep Reinforcement Learning-Based Mobile Robot Path Planning

    Thai-Viet Dang1,*, Dinh-Manh-Cuong Tran1, Nhu-Nghia Bui1, Phan Xuan Tan2,*

    CMC-Computers, Materials & Continua, Vol.85, No.2, pp. 2651-2680, 2025, DOI:10.32604/cmc.2025.067500 - 23 September 2025

    Abstract Precise and robust three-dimensional object detection (3DOD) presents a promising opportunity in the field of mobile robot (MR) navigation. Monocular 3DOD techniques typically involve extending existing two-dimensional object detection (2DOD) frameworks to predict the three-dimensional bounding box (3DBB) of objects captured in 2D RGB images. However, these methods often require multiple images, making them less feasible for various real-time scenarios. To address these challenges, the emergence of agile convolutional neural networks (CNNs) capable of inferring depth from a single image opens a new avenue for investigation. The paper proposes a novel ELDE-Net network designed to… More >

  • Open Access

    ARTICLE

    Improved Bidirectional JPS Algorithm for Mobile Robot Path Planning in Complex Environments

    Zhaohui An, Changyong Li*, Yong Han, Mengru Niu

    CMC-Computers, Materials & Continua, Vol.83, No.1, pp. 1347-1366, 2025, DOI:10.32604/cmc.2025.059037 - 26 March 2025

    Abstract This paper introduces an Improved Bidirectional Jump Point Search (I-BJPS) algorithm to address the challenges of the traditional Jump Point Search (JPS) in mobile robot path planning. These challenges include excessive node expansions, frequent path inflexion points, slower search times, and a high number of jump points in complex environments with large areas and dense obstacles. Firstly, we improve the heuristic functions in both forward and reverse directions to minimize expansion nodes and search time. We also introduce a node optimization strategy to reduce non-essential nodes so that the path length is optimized. Secondly, we… More >

  • Open Access

    ARTICLE

    Improved Double Deep Q Network Algorithm Based on Average Q-Value Estimation and Reward Redistribution for Robot Path Planning

    Yameng Yin1, Lieping Zhang2,*, Xiaoxu Shi1, Yilin Wang3, Jiansheng Peng4, Jianchu Zou4

    CMC-Computers, Materials & Continua, Vol.81, No.2, pp. 2769-2790, 2024, DOI:10.32604/cmc.2024.056791 - 18 November 2024

    Abstract By integrating deep neural networks with reinforcement learning, the Double Deep Q Network (DDQN) algorithm overcomes the limitations of Q-learning in handling continuous spaces and is widely applied in the path planning of mobile robots. However, the traditional DDQN algorithm suffers from sparse rewards and inefficient utilization of high-quality data. Targeting those problems, an improved DDQN algorithm based on average Q-value estimation and reward redistribution was proposed. First, to enhance the precision of the target Q-value, the average of multiple previously learned Q-values from the target Q network is used to replace the single Q-value… More >

  • Open Access

    ARTICLE

    An Improved Iterated Greedy Algorithm for Solving Rescue Robot Path Planning Problem with Limited Survival Time

    Xiaoqing Wang1, Peng Duan1,*, Leilei Meng1,*, Kaidong Yang2

    CMC-Computers, Materials & Continua, Vol.80, No.1, pp. 931-947, 2024, DOI:10.32604/cmc.2024.050612 - 18 July 2024

    Abstract Effective path planning is crucial for mobile robots to quickly reach rescue destination and complete rescue tasks in a post-disaster scenario. In this study, we investigated the post-disaster rescue path planning problem and modeled this problem as a variant of the travel salesman problem (TSP) with life-strength constraints. To address this problem, we proposed an improved iterated greedy (IIG) algorithm. First, a push-forward insertion heuristic (PFIH) strategy was employed to generate a high-quality initial solution. Second, a greedy-based insertion strategy was designed and used in the destruction-construction stage to increase the algorithm’s exploration ability. Furthermore,… More >

  • Open Access

    ARTICLE

    An Enhanced Equilibrium Optimizer for Solving Optimization Tasks

    Yuting Liu1, Hongwei Ding1,*, Zongshan Wang1,*, Gaurav Dhiman2,3,4, Zhijun Yang1, Peng Hu5

    CMC-Computers, Materials & Continua, Vol.77, No.2, pp. 2385-2406, 2023, DOI:10.32604/cmc.2023.039883 - 29 November 2023

    Abstract The equilibrium optimizer (EO) represents a new, physics-inspired metaheuristic optimization approach that draws inspiration from the principles governing the control of volume-based mixing to achieve dynamic mass equilibrium. Despite its innovative foundation, the EO exhibits certain limitations, including imbalances between exploration and exploitation, the tendency to local optima, and the susceptibility to loss of population diversity. To alleviate these drawbacks, this paper introduces an improved EO that adopts three strategies: adaptive inertia weight, Cauchy mutation, and adaptive sine cosine mechanism, called SCEO. Firstly, a new update formula is conceived by incorporating an adaptive inertia weight… More >

  • Open Access

    ARTICLE

    Improved Dijkstra Algorithm for Mobile Robot Path Planning and Obstacle Avoidance

    Shaher Alshammrei1, Sahbi Boubaker2,*, Lioua Kolsi1,3

    CMC-Computers, Materials & Continua, Vol.72, No.3, pp. 5939-5954, 2022, DOI:10.32604/cmc.2022.028165 - 21 April 2022

    Abstract Optimal path planning avoiding obstacles is among the most attractive applications of mobile robots (MRs) in both research and education. In this paper, an optimal collision-free algorithm is designed and implemented practically based on an improved Dijkstra algorithm. To achieve this research objectives, first, the MR obstacle-free environment is modeled as a diagraph including nodes, edges and weights. Second, Dijkstra algorithm is used offline to generate the shortest path driving the MR from a starting point to a target point. During its movement, the robot should follow the previously obtained path and stop at each… More >

  • Open Access

    ARTICLE

    Novel Algorithm for Mobile Robot Path Planning in Constrained Environment

    Aisha Muhammad1,5, Mohammed A. H. Ali2,*, Sherzod Turaev3, Ibrahim Haruna Shanono4,5, Fadhl Hujainah6, Mohd Nashrul Mohd Zubir2, Muhammad Khairi Faiz2, Erma Rahayu Mohd Faizal1, Rawad Abdulghafor8

    CMC-Computers, Materials & Continua, Vol.71, No.2, pp. 2697-2719, 2022, DOI:10.32604/cmc.2022.020873 - 07 December 2021

    Abstract This paper presents a development of a novel path planning algorithm, called Generalized Laser simulator (GLS), for solving the mobile robot path planning problem in a two-dimensional map with the presence of constraints. This approach gives the possibility to find the path for a wheel mobile robot considering some constraints during the robot movement in both known and unknown environments. The feasible path is determined between the start and goal positions by generating wave of points in all direction towards the goal point with adhering to constraints. In simulation, the proposed method has been tested… More >

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