Sunyoung Bu1, Suwon Lee2,*
CMES-Computer Modeling in Engineering & Sciences, Vol.136, No.3, pp. 3083-3096, 2023, DOI:10.32604/cmes.2023.024460
- 09 March 2023
Abstract Reconstructing a three-dimensional (3D) environment is an indispensable technique to make augmented reality and augmented virtuality feasible. A Kinect device is an efficient tool for reconstructing 3D environments, and using multiple Kinect devices enables the enhancement of reconstruction density and expansion of virtual spaces. To employ multiple devices simultaneously, Kinect devices need to be calibrated with respect to each other. There are several schemes available that calibrate 3D images generated from multiple Kinect devices, including the marker detection method. In this study, we introduce a markerless calibration technique for Azure Kinect devices that avoids the More >
Graphic Abstract