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    ARTICLE

    NURBS Modeling and Curve Interpolation Optimization of 3D Graphics

    Hao Zhu1,*, Mulan Wang2, Kun Liu2, Weiye Xu3

    CMC-Computers, Materials & Continua, Vol.66, No.2, pp. 1799-1811, 2021, DOI:10.32604/cmc.2020.012706 - 26 November 2020

    Abstract In order to solve the problem of complicated Non-Uniform Rational B-Splines (NURBS) modeling and improve the real-time performance of the high-order derivative of the curve interpolation process, the method of NURBS modeling based on the slicing and layering of triangular mesh is introduced. The research and design of NURBS curve interpolation are carried out from the two aspects of software algorithm and hardware structure. Based on the analysis of the characteristics of traditional computing methods with Taylor series expansion, the Adams formula and the Runge-Kutta formula are used in the NURBS curve interpolation process, and More >

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