Jihoon Lee, Nammee Moon*
CMC-Computers, Materials & Continua, Vol.69, No.1, pp. 647-660, 2021, DOI:10.32604/cmc.2021.016712
- 04 June 2021
Abstract In this study, using Head Mounted Display (HMD), which is one of the biggest advantage of Virtual Reality (VR) environment, tracks the user’s gaze in 360° video content, and examines how the gaze pattern is distributed according to the user’s immersion. As a result of analyzing the gaze pattern distribution of contents with high user immersion and contents with low user immersion through a questionnaire, it was confirmed that the higher the immersion, the more the gaze distribution tends to be concentrated in the center of the screen. Through this experiment, we were able to More >