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Computer Systems Science and Engineering

About the Journal

The Computer Systems Science and Engineering journal is devoted to the publication of high quality papers on theoretical developments in computer systems science, and their applications in computer systems engineering. Original research papers, state-of-the-art reviews and technical notes are invited for publication.

Indexing and Abstracting

Science Citation Index (Web of Science): 2019 Impact Factor 0.278; Scopus Cite Score (Impact per Publication 2019): 1.2; SNIP (Source Normalized Impact per Paper 2019): 0.897; ACM Digital Library;

Previously published by CRL Publishing (http://crl-publishing.co.uk/), Computer Systems Science and Engineering starts to be published by Tech Science Press from the fifth issue of 2020 and supports Open Access Policy.

  • Computer Network Assisted Test of Spoken English
  • Abstract With the development of computer network technology, the means of foreign language teaching have changed. Computer aided spoken English test is a new test method, and there is a great advantage compared with the traditional oral test. In order to further understand the superiority of the computer aided spoken English test, this study took the sophomores of Foreign Language Department in Henan University of Chinese Medicine, China, as the subjects and carried out the traditional interview-type spoken English test and computer-assisted spoken English test. The score system based on Hidden Markov Model (HMM) was used, and then the two tests… More
  •   Views:119       Downloads:119        Download PDF
  • Using Spatial Relations for Qualitative Specification of Gestures
  • Abstract In this paper we present a qualitative spatial relation formalism capable to represent spatio-temporal knowledge. To this aim, we have added the notion of time within the formalisation of spatial relations in order to describe moving graphical objects. As a case study, we exploited this augmented formalism to support a qualitative specification of gestures, which are an increasingly relevant issue in the human-computer interaction field. The resulting technique provides gesture specification with a systematic and formal foundation. More
  •   Views:100       Downloads:98        Download PDF
  • Improving Initial Flattening of Convex-Shaped Free-Form Mesh Surface Patches Using a Dynamic Virtual Boundary
  • Abstract This study proposes an efficient algorithm for improving flattening result of triangular mesh surface patches having a convex shape. The proposed approach, based on barycentric mapping technique, incorporates a dynamic virtual boundary, which considerably improves initial mapping result. The dynamic virtual boundary approach is utilized to reduce the distortions for the triangles near the boundary caused by the nature of convex combination technique. Mapping results of the proposed algorithm and the base technique are compared by area and shape accuracy metrics measured for several sample surfaces. The results prove the success of the proposed approach with respect to the base… More
  •   Views:90       Downloads:84        Download PDF
  • Application Layer Scheduling in Cloud: Fundamentals, Review and Research Directions
  • Abstract The cloud computing paradigm facilitates a finite pool of on-demand virtualized resources on a pay-per-use basis. For large-scale heterogeneous distributed systems like a cloud, scheduling is an essential component of resource management at the application layer as well as at the virtualization layer in order to deliver the optimal Quality of Services (QoS). The cloud scheduling, in general, is an NP-hard problem due to large solution space, thus, it is difficult to find an optimal solution within a reasonable time. In application layer scheduling, the tasks are mapped to logical resources (i.e., virtual machines), aiming to optimize one or more… More
  •   Views:101       Downloads:97        Download PDF