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Volumetric Object Modeling Using Internal Shape Preserving Constraint in Unity 3D

Do-kyeong Lee1, Tae-won Kim2, Yoo-joo Choi2, Min Hong3,*

1 Department of Software Convergence, Soonchunhyang University, Asan, 31538, Korea
2 Department of AI S/W Engineering, Seoul Media Institute of Technology, Seoul, 07590, Korea
3 Department of Computer Software Engineering, Soonchunhyang University, Asan, 31538, Korea

* Corresponding Author: Min Hong. Email: email

TSP_IASC_20674.pdf

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