Open Access
ARTICLE
Aligning Education with Vision 2030 Using Augmented Reality
College of Computing and Informatics, Saudi Electronic University, Saudi Arabia, Riyadh
* Corresponding Author: Raniyah Wazirali. Email:
Computer Systems Science and Engineering 2021, 36(2), 339-351. https://doi.org/10.32604/csse.2021.014301
Received 11 September 2020; Accepted 26 November 2020; Issue published 05 January 2021
Abstract
Vision 2030 requires a new generation of people with a wide variety of abilities, talents, and skills. The adoption of augmented reality (AR) and virtual reality is one possible way to align education with Vision 2030. Immersive technologies like AR are rapidly becoming powerful and versatile enough to be adopted in education to achieve this goal. Technologies such as AR could be beneficial tools to enhance maintainable growth in education. We reviewed the most recent studies in augmented reality to check its appropriateness in aligning with the educational goals of Vision 2030. First, the various definitions, terminologies, and technologies of AR are described briefly. Then, the specific characteristics and benefits of AR systems are determined. There may be a significance of the pedagogical method used by adapting the AR scheme and the consistency of the equipment and learning experiences. Therefore, three kinds of instructional methods that stress roles, location, and tasks were evaluated. The kind of learning that is offered by the distinct kinds of AR approaches is elaborated upon. The technological, pedagogical, learning problems experienced with AR are described. The potential solutions for a few of the issues experienced and the topics for subsequent research are presented in this article.Keywords
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