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ARTICLE

Scene 3-D Reconstruction System in Scattering Medium

Zhuoyifan Zhang1, Lu Zhang2, Liang Wang3, Haoming Wu2,*

1 School of Artificial Intelligence, Beijing University of Posts and Telecommunications, Beijing, 100876, China
2 School of Information and Communication Engineering, Hainan University, Haikou, 570228, China
3 School of Computer Science and Technology, Hainan University, Haikou, 570228, China

* Corresponding Author: Haoming Wu. Email: email

Computers, Materials & Continua 2024, 80(2), 3405-3420. https://doi.org/10.32604/cmc.2024.052144

Abstract

Research on neural radiance fields for novel view synthesis has experienced explosive growth with the development of new models and extensions. The NeRF (Neural Radiance Fields) algorithm, suitable for underwater scenes or scattering media, is also evolving. Existing underwater 3D reconstruction systems still face challenges such as long training times and low rendering efficiency. This paper proposes an improved underwater 3D reconstruction system to achieve rapid and high-quality 3D reconstruction. First, we enhance underwater videos captured by a monocular camera to correct the image quality degradation caused by the physical properties of the water medium and ensure consistency in enhancement across frames. Then, we perform keyframe selection to optimize resource usage and reduce the impact of dynamic objects on the reconstruction results. After pose estimation using COLMAP, the selected keyframes undergo 3D reconstruction using neural radiance fields (NeRF) based on multi-resolution hash encoding for model construction and rendering. In terms of image enhancement, our method has been optimized in certain scenarios, demonstrating effectiveness in image enhancement and better continuity between consecutive frames of the same data. In terms of 3D reconstruction, our method achieved a peak signal-to-noise ratio (PSNR) of 18.40 dB and a structural similarity (SSIM) of 0.6677, indicating a good balance between operational efficiency and reconstruction quality.

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Cite This Article

APA Style
Zhang, Z., Zhang, L., Wang, L., Wu, H. (2024). Scene 3-D reconstruction system in scattering medium. Computers, Materials & Continua, 80(2), 3405-3420. https://doi.org/10.32604/cmc.2024.052144
Vancouver Style
Zhang Z, Zhang L, Wang L, Wu H. Scene 3-D reconstruction system in scattering medium. Comput Mater Contin. 2024;80(2):3405-3420 https://doi.org/10.32604/cmc.2024.052144
IEEE Style
Z. Zhang, L. Zhang, L. Wang, and H. Wu, “Scene 3-D Reconstruction System in Scattering Medium,” Comput. Mater. Contin., vol. 80, no. 2, pp. 3405-3420, 2024. https://doi.org/10.32604/cmc.2024.052144



cc Copyright © 2024 The Author(s). Published by Tech Science Press.
This work is licensed under a Creative Commons Attribution 4.0 International License , which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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