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A Game-Theoretic Approach to Safe Crowd Evacuation in Emergencies

Maria Gul1, Imran Ali Khan1, Gohar Zaman2, Atta Rahman3,*, Jamaluddin Mir2, Sardar Asad Ali Biabani4,5, May Issa Aldossary6, Mustafa Youldash7, Ashraf Saadeldeen8, Maqsood Mahmud9, Asiya Abdus Salam6, Dania Alkhulaifi3, Abdullah AlTurkey3

1 Department of Computer Science, COMSATS University Islamabad, Abbottabad Campus, Abbottabad, 22010, Pakistan
2 Department of Computer Science, Abbottabad University of Science and Technology, Abbottabad, 22010, Pakistan
3 Department of Computer Science, College of Computer Science and Information Technology, Imam Abdulrahman Bin Faisal University, P.O. Box 1982, Dammam, 31441, Saudi Arabia
4 Science and Technology Unit, Umm Al-Qura University, Makkah, 21955, Saudi Arabia
5 Deanship of Scientific Research, Umm Al-Qura University, Makkah, 21955, Saudi Arabia
6 Department of Computer Information Systems, College of Computer Science and Information Technology, Imam Abdulrahman Bin Faisal University, P.O. Box 1982, Dammam, 31441, Saudi Arabia
7 Department of Computer Engineering, College of Computer Science and Information Technology, Imam Abdulrahman Bin Faisal University, P.O. Box 1982, Dammam, 31441, Saudi Arabia
8 Department of Computer Science, Faculty of Computer Science and Information Technology, Omdurman Islamic University, Omdurman, 14415, Sudan
9 Business Analytic Program, Department of Management and Marketing, College of Business Administration, University of Bahrain, Sakhir, 32038, Bahrain

* Corresponding Author: Atta Rahman. Email: email

Computers, Materials & Continua 2024, 79(1), 1631-1657. https://doi.org/10.32604/cmc.2024.048289

Abstract

Obstacle removal in crowd evacuation is critical to safety and the evacuation system efficiency. Recently, many researchers proposed game theoretic models to avoid and remove obstacles for crowd evacuation. Game theoretical models aim to study and analyze the strategic behaviors of individuals within a crowd and their interactions during the evacuation. Game theoretical models have some limitations in the context of crowd evacuation. These models consider a group of individuals as homogeneous objects with the same goals, involve complex mathematical formulation, and cannot model real-world scenarios such as panic, environmental information, crowds that move dynamically, etc. The proposed work presents a game theoretic model integrating an agent-based model to remove the obstacles from exits. The proposed model considered the parameters named: (1) obstacle size, length, and width, (2) removal time, (3) evacuation time, (4) crowd density, (5) obstacle identification, and (6) route selection. The proposed work conducts various experiments considering different conditions, such as obstacle types, obstacle removal, and several obstacles. Evaluation results show the proposed model’s effectiveness compared with existing literature in reducing the overall evacuation time, cell selection, and obstacle removal. The study is potentially useful for public safety situations such as emergency evacuations during disasters and calamities.

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Cite This Article

APA Style
Gul, M., Khan, I.A., Zaman, G., Rahman, A., Mir, J. et al. (2024). A game-theoretic approach to safe crowd evacuation in emergencies. Computers, Materials & Continua, 79(1), 1631-1657. https://doi.org/10.32604/cmc.2024.048289
Vancouver Style
Gul M, Khan IA, Zaman G, Rahman A, Mir J, Biabani SAA, et al. A game-theoretic approach to safe crowd evacuation in emergencies. Comput Mater Contin. 2024;79(1):1631-1657 https://doi.org/10.32604/cmc.2024.048289
IEEE Style
M. Gul et al., “A Game-Theoretic Approach to Safe Crowd Evacuation in Emergencies,” Comput. Mater. Contin., vol. 79, no. 1, pp. 1631-1657, 2024. https://doi.org/10.32604/cmc.2024.048289



cc Copyright © 2024 The Author(s). Published by Tech Science Press.
This work is licensed under a Creative Commons Attribution 4.0 International License , which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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