Vol.64, No.1, 2020, pp.161-180, doi:10.32604/cmc.2020.09930
OPEN ACCESS
ARTICLE
Design of Learning Media in Mixed Reality for Lao Education
  • Kalaphath Kounlaxay1, Soo Kyun Kim2, *
1 Department of Game Engineering, Pai Chai University, Daejeon, 35345, Korea.
2 Department of Computer Engineering, Jeju National University, Jeju, 63243, Korea.
* Corresponding Author: Soo Kyun Kim. Email: nicesk@gmail.com.
Received 29 January 2020; Accepted 04 March 2020; Issue published 20 May 2020
Abstract
To improve and develop education systems, the communication between instructors and learners in a class during the learning process is of utmost importance. Currently the presentations of 3D models using mixed reality (MR) technology can be used to avoid misinterpretations of oral and 2D model presentations. As an independent concept and MR applications, MR combines the excellent of each virtual reality (VR) and augmented reality (AR). This work aims to present the descriptions of MR systems, which include its devices, applications, and literature reviews and proposes computer vision tracking using the AR Toolkit Tracking Library. The focus of this work will be on creating 3D models and implementing in Unity 3D using the Vuforia SDK platform to develop VR and AR applications for architectural presentations.
Keywords
Mixed reality, virtual reality, augmented reality, Vuforia, head-mounted displays.
Cite This Article
Kounlaxay, K., Kim, S. K. (2020). Design of Learning Media in Mixed Reality for Lao Education. CMC-Computers, Materials & Continua, 64(1), 161–180.